Windows problems
Ok, I have been very lazy and the release I promised is very much late. The thing has pretty much just been lying around, waiting for me to decide if it is in a releasable state. So I decided it is and packaged it and everything, but when I booted to Windows to do some testing, it crashed.
At first I thought it was the fault of my cross-compilation (I used Wine to produce Windows exes and they worked fine in Linux), but the problem stayed after I compiled it natively. I traced the segfault to a function call (a couple of different functions both produced the same error just before entering them), but it doesn't make sense to me.
I hate to debug stuff when I have no idea what's wrong and especially since I'm forced to debug in Windows (I use primarily Ubuntu).
In conclusion, no release until I fix the Windows version.
At first I thought it was the fault of my cross-compilation (I used Wine to produce Windows exes and they worked fine in Linux), but the problem stayed after I compiled it natively. I traced the segfault to a function call (a couple of different functions both produced the same error just before entering them), but it doesn't make sense to me.
I hate to debug stuff when I have no idea what's wrong and especially since I'm forced to debug in Windows (I use primarily Ubuntu).
In conclusion, no release until I fix the Windows version.
3 Comments
Posted to Development on 21 Jan 2010 by aave
S. Hall @ 21 Jan 2010 08:18 pm
Jerimy @ 07 Feb 2010 11:56 am
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